AI Insights · Timothy · October 2025
Top 5 Three Kingdoms Games Performance in Italy, Q3 2025
Explore the Q3 2025 performance of top Three Kingdoms games in Italy, highlighting trends in downloads, revenue, and active users from Sensor Tower data.
In the third quarter of 2025, the performance of the top Three Kingdoms games on a unified platform in Italy revealed varied trends in downloads, revenue, and active users. Here's a closer look at each app's performance based on Sensor Tower data.
Samkok: New Force from Watt Games showed a decline in weekly revenue, starting strong with approximately $4.6K in late July and tapering to $1.1K by the end of September. Weekly downloads followed a similar downward trend, peaking at 1K in early August and dropping to just 43 by the end of the quarter. Active users decreased steadily from 633 to 97 over the same period.
Infinite Borders by NetEase Games witnessed a notable rise in revenue, reaching its peak at about $2.4K in early September. Active users remained stable around 4 to 7 throughout the quarter, despite negligible downloads.
Game of Heroes: Three Kingdoms from QI XI ENTERTAINMENT HK LTD. experienced a modest revenue increase mid-quarter, hitting $697 before falling back to $56 by late September. Downloads and active users showed minimal activity, with a slight fluctuation in active users from 14 to 4.
The performance of 少年三国志2 新马版 from YOUZU GAMES HONGKONG LIMITED revealed a steady revenue stream, peaking at $513 in early September. Downloads were nearly non-existent, providing limited insight into user engagement.
Finally, Bug Brawl by HK FANG ZHONG INFORMATION TECHNOLIOGY LIMITED, a newcomer, debuted with strong revenue and download numbers. Revenue started at $1K and decreased to $534, while downloads began at 12.9K and fell to 129 by the end of the month.
For more detailed insights and trends, visit Sensor Tower's comprehensive analytics.